Contract Programmer for Vodoo Studios, Sweden.
Game-play
AI task system
AI navigation
Player progression unlocks (level,items,characters,abilities)
Character Select
Character Abilities
Idle Character AI task system
Tower abilities and upgrades
Resource gathering
Unique play-modes
Steam leader-board integration
Unit selection
wave system
Enemy unit AI
Enemy boss AI and aggro system
locomotion and root motion animation
Editor Tools
Packaged game profiling
CPU and GPU optimization
Save System
Tutorial
Multi-player save files
UI and tool tips
shaders dynamic lighting and shadows
mesh destruction with collision
AI state machine and navigation
Tick Batching
Optimized and tested for Oculus Quest 2
Under 200mb
Side scrolling and first person gameplay
Custom Music
Art 2d, 3d, and animations
Transform into different characters based on surface area
2 player local co-op
Inventory system
a Darksouls Study
Reverse Engineering Fromsoft's Darksouls UI, inputs, Animation Blending, Collisions, level resets, Targeting, Frame Dodge, Point distributing, and level teleporting.
Take pictures of yourself in game and save to disk
Custom animations and root-motion
Custom input combos
Level streaming
Random generated Paths
Deck builder
Companion project exports player data for play-testing
Excel data-tables to keep track of thousands of game options
in-game weapon creator tools
in-game profiling
A Starfox 64 Study
Reverse Engineering Nintendo's Starfox movement and camera
NPC team members with health and dynamic dialogue system
Bounty Quest system
Custom 2d and 3d art
Mobile and PC inputs
In-game currency with store
Lore inspired by Last Podcast on the Left
Item Inspection
3 different endings
Created in 4 days
Health bar replaced with Breath bar
No death state, you and enemies float back to the surface!
Input Combos while jumping into water determine weapon and level selection
Multiplayer Replication
Custom User Lobbies
Character Select
User Profiles
Multiple character select
2d-3d transitions
Character dialog interactions
dynamic camera and character selection
Audience reactions
Public-domain government videos
Music and video sequences
Movement states and animations based on surface area
Walk,Jump,Swim,Slide and more
Custom 2D sprite interactions and transforms in 3D space
Tower defense strategy
AI enemy and friendly tasks and navigation
10,000 AI actors at once
Tower fuse system combines different towers into something new
2.5D Action adventure inspired by Pokemon and Breath of Fire series
2,5D Tactics game based on Final Fantasy Tactics
a 3D deck builder inspired by Slay the Spire